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 Post subject: Locking the frame rate - A good idea?
 Post Posted: Thu Feb 11, 2010 1:17 am 
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The theory behind the framerate lock in Flight Simulator is to free up processor to do "under the hood" tasks during low demand graphics requirements.

It was described in a FAQ I have as follows:
Quote:
It is said that: for example, you lock it at 25 fps, then the framerate will not exceed 25 frames per second. Why would anyone do that? Well, when you have locked the framerate, the computer will have more processing power for other processes, like the weather, AI traffic, etc. This will make FSX run more efficient, so you the overall flight sim expirience will be better. Ofcourse, this is only relevant if your pc is capable of generating more frames per second than you've set the limit to.


It is my personal belief, based on what I have read in the former developer blogs and elsewhere, that this "lock" may not be helpful on multicore processors with high speed GPUs.

I would suggest trying with the lock, and with the setting on unlimited and see which works best . . . often I find the unlimited works better for me.

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 Post subject: Re: Locking the frame rate - A good idea?
 Post Posted: Thu Feb 11, 2010 7:54 pm 
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A good site to set up flight sim and what ive always gone off of.

http://www.hovercontrol.com

Under information center/ on the left configuration settings and see a baseline that really helps. The actual realism controls are more for copters and are perty finicky/sensitive for other aircraft but they do have some darn good info

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