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 Post subject: Re: Crysis 2 Not for Crossfire Users and Maybe Not For SLI
 Post Posted: Tue Apr 05, 2011 1:37 am 
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Joined: Mon Apr 13, 2009 8:52 pm
Posts: 53
Here's patch#2 available on Steam today. Seems to deal with some of the cheat issues. No Xfire improvements, no DX11. Takes a long time now for Crysis 2 to load - that is to be fixed later.

Guess I'm waiting for patch #3 or ATI to step in on performance improvements.


Further improved anti-cheat measures
Fix for spurious characters appearing when initiating text chat
Fix for Chatlog doesn't disappear after kill cam
Fixed occasional login issues
Changed VOIP defaults
Fixed some UI aspect issues on multiple monitors
Added option for crouch toggle in MP & SP
Fixed a bug where players lost Nano Catalyst points after restarting the game
Filter settings in server browser are now retained
Default player count required to start a game from the lobby lowered to 4
Fixed issue related to “Deleting Reference Counted Object Twice” error that appeared for some users with strict router/firewall settings
Fixed issue of not being able to melee after dying
Fixed issue where some video cards were being stated as unsupported

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Alienware Area 51 ALX (Black)
I7 980X@3.3
Asus GTX 770 Direct CU II OC SLI
12GB DDR 3 1600
2 300GB Sata @10K RPM Raid 0
Creative XFI Titanium
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 Post subject: Re: Crysis 2 Not for Crossfire Users and Maybe Not For SLI
 Post Posted: Sat Apr 09, 2011 1:50 am 
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Joined: Mon Apr 13, 2009 8:52 pm
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I wonder if ATI is waiting for the DX11 patch before further Crysis 2 specific profile updates. Here's the Crytek announcement:

"We would like to announce that there will be a DX11 patch released for Crysis 2," posted Crytek community manager Cry-Tom on MyCrysis. "We are working to get the best out of DX11, so we'll wait to announce the features until a little closer to release."

Heard a rumour that Nvidia paid Crytek ($2 million??) to come out with the DX11 patch.
Are the non DX11 card owners going to run out and buy a DX11 card for Crysis 2? Most gamers I know finished the game more than a week ago. Guess we will see.

_________________
Alienware Area 51 ALX (Black)
I7 980X@3.3
Asus GTX 770 Direct CU II OC SLI
12GB DDR 3 1600
2 300GB Sata @10K RPM Raid 0
Creative XFI Titanium
Blue Ray Combo
Windows 8 Pro (64)


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 Post subject: Re: Crysis 2 Not for Crossfire Users and Maybe Not For SLI
 Post Posted: Wed Apr 13, 2011 9:35 pm 
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Joined: Mon Apr 13, 2009 8:52 pm
Posts: 53
The 11.3 CAP 3 release now available on Rage3D seem to be the fix for Crysis 2 xfire performance issues.

With Cap 2 at 1680x1050 on extreme settings I was getting 45-65 frames per second. With CAP 3 I am now getting well over 100 FPS at times and haven't yet seen it go below the mid 60's.

Thank you ATI.

_________________
Alienware Area 51 ALX (Black)
I7 980X@3.3
Asus GTX 770 Direct CU II OC SLI
12GB DDR 3 1600
2 300GB Sata @10K RPM Raid 0
Creative XFI Titanium
Blue Ray Combo
Windows 8 Pro (64)


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